|
|
 |
We are currently working on a redesign and re-branding of the site. While we do this, some menus may move on and off the mainpage and there may be some downtime to the site. |
 |
 | My apologies for not making any kind of news update for...wow....nearly a year now. I got busy with college, thesis work, and graduating, and then finding a job after graduation. While AtomicWienerDog has been quiet for sometime, we are working on some things behind the scenes. But in the meantime, I am working on a freelance project in conjunction with Isotx. I am the lead coder on Mideast Crisis 2, the follow-up to the extremely popular mod for Zero Hour.
Things here will be quiet at least until the end of the year while I do work on this project. After that we will be turning the heat up again on some very long term projects that will be fairly far removed from other titles we have released in the past. Thanks for being patient!
Posted by Kelso on Monday 17 September 2007 - 20:19:54 |  |
 | I know it has been a long time since we've posted news, but don't worry, were not dead yet. We're working on some cool projects behind the scenes, and you might be surprised about our ideas and what we're working on.
Anyway, we've created an Atomicwienerdog community on steam community. For everyone who's interested to join, should first install the community beta, which you can find information about here. After you've created your steam community account, send me a pm with your account name, so I can put you in my friends list and let you join the Atomicwienerdog community. A great place to play some games together.
Oh, and it might take a while before you hear any new news about our new project, because it's pretty big, and it might take a while before we have anything to show you guys.
Posted by milbot on Thursday 30 August 2007 - 13:11:37 |  |
 | Some new stuff on the horizon |  |  |  |
 | We've got some new stuff on the horizon here at AtomicWienerDog. We've got some new features that will be coming online in the coming weeks, a ton of new project updates, and some other changes that'll be happening.
First of all, we've added a new poll on the right side menu. This one directly affects the future of Rise of Rome, so it's important people! We're wondering which hero you want to see next for the Roman side in Rise of Rome. We're also working on a brand new installer and launcher for Rise of Rome, as well as developing a single-player campaign. We're also taking suggestions for the next hero to be added to Carthage in this thread.
Secondly, I'm changing the format of my rant a bit. I'll be updating it every 2 weeks now instead of every week and it'll be more focused on what we are working on here at AWD, but still will have my rather blatant and colorful opinions on stuff within the industry. As always, you'll be able to download it directly from the site, or you can click the link to the left to subscribe to it and get updated automatically via your friendly neighborhood podcatching program.
Lastly, we'll be adding a new menu item which will embed some of our trailers and other video media directly into the site by utilizing youtube technology, so be on the lookout for that.
If you have any feedback about any of this stuff, feel free to post about it in this thread here.
Posted by Kelso on Monday 11 December 2006 - 00:41:18 |  |
|
 |
Guests: 2 Members: 0 On this page: 1 Members: 58, Newest: ssqt |
 |
 |
(Mod Versions:)
Rise of Rome V0.7
Author: AtomicWienerDog Date: 03 Dec : 20:00
Filesize: 56.99 mb
Total Downloads: 2674
(Mod Versions:)
Rise of Rome 2 Beta 1
Author: AtomicWienerDog Date: 13 Nov : 18:36
Filesize: 119.91 mb
Total Downloads: 1762
(Media:)
Rise of Rome 2 Trailer 1
Author: AtomicWienerDog Date: 03 Nov : 15:53
Filesize: 29.62 mb
Total Downloads: 534
(Mod Versions:)
Rise of Rome V0.45
Author: AtomicWienerDog Date: 27 Oct : 21:39
Filesize: 63.06 mb
Total Downloads: 1535
(Media:)
Rise of Rome Roman Trailer
Author: AtomicWienerDog Date: 27 Oct : 21:37
Filesize: 10.13 mb
Total Downloads: 421
|
 |
|